3DS命令集汇

Author: 冯 翎 Date: 1995-01-06

        一、二维造型模块
        (一)Create(制作)
        Line(线段)
        Freehand(手画)
        Draw(拖,拉)*Setting(设置)
        Arc(弧)
        Quad(四边形)
        Circle(圆)
        Ellipse(椭圆)
        N-Gon(N边形)
        Flat(平面化)
        Circular(圆化)
        #Sides(边数)
        Text(文本)
        Font(字体)
        Enter(输入)
        Place(区域)
        Copy(复制)
        Open(打开)
        Close(关闭)
        Connect(连接)
        Polyconnect(多边形间顶点连接)
        Outline(画出轮廓)
        Boolean(布尔运算)
        (二)Select(选择)
        Vertex(顶点)
        Single(单选)
        Quad(四边形选)
        Fence(多边形选)
        Circle(圆选)
        Polygon(多边形)
        Single(单选)
        Quad(四边形选)
        Circle(圆选)
        Windows(窗口区域)
        Crossing(区域交叉)
        All(全选)
        None(全部取消)
        Invert(转换选择)
        (三)Modify(修改)
        Vertex(顶点)
        Move(移动)Rotate(旋转)Scale(定比例)
        Skew(扭动)Adjust(调整)Linear(直线化)
        Curve(弯曲)Weld(接合)Delete(删除)
        Segment(线段)
        Adjust(调整)Linear(直线化)Curve(弯曲)
        Break(分断)Refine(改进)Delete(删除)
        Polygon(多边形)
        Move(移动)Rotate(旋转)Scale(定比例)
        Skew(扭动)Mirror(镜反射)Adjust(调整)
        Linear(直线化)Curve(弯曲)Delete(删除)
        Axis(轴)
        Place(放置)Center(中心)Show(显示)
        Hide(隐形)Home(回复)
        (四)Shape(图形)
        Assign(定义)
        All(全部定义)
        None(全部取消)
        Hook(钩点)
        Place(定位) Center(中心) Show(显示)
        Hide(隐形) Home(回复)
        Check(检查)
        Steps(步幅)
        (五)Display(显示)
        First(第一顶点)
        Choose(选择)On(显示)Off(不显示)
        Tape(卷尺)
        Move(移动)Find(寻找)Show(显示)
        Hide(隐闭)Toggle Vsnap(打开节点捕捉)
        3D-Display(三维显示)
        Choose(选择)On(开)Off(闭)
        Freeze(冻结)
        Polygon(多边形)All(全部)None(全不)
        二、三维放样模块
        (一)Shapes(图形)
        Get(获取)
        Shaper(从二维模块)Disk(从磁盘)
        Level(外一层次)
        Put(放置)
        同上
        Pick(选择)
        Move(移动)
        Rotate(旋转)
        Scale(定比例)
        Compare(比较)
        Center(中心)
        Align(对准)
        Left(左)Right(右)
        Delete(删除)
        Steps(步幅)
        (二)Path(路径)
        Get(获取)
        Shaper(从二维模块)Disk(从磁盘)
        Put(放置)
        Move Vertex(移动顶点)
        Move Path(移动路径)
        Insert Vertex(插入顶点)
        2D Scale(二维缩放)
        3D Scale(三维缩放)
        Skew(扭动)
        Mirror(镜象)
        Refine(改进)
        Surfrev(旋转表面)
        Helix(螺旋形)
        Rotate(旋转)
        Default(系统设定角度)
        Straighten(拉直)
        Default Path(系统设定路径)
        Open(开放)
        Delete Vertex(删除顶点)
        Steps(步幅)
        (三)Deform(变形)
        Scale(确定比例)
        Move(移动)Insert(插入)Refine(改进)
        Delete(删除)Limits(界限)Reset(重新设定)
        Swap(交换)
        On(打开)Off(关闭)
        Twist(扭转)
        Move(移动)Insert(插入)Refine(改进)
        Delete(删除)Limits(界限)Reset(重新设定)
        Teeter(跷跷板式转动)
        Move(移动)Insert(插入)Refine(改进)
        Delete(删除)Limits(界限)Reset(重新设定)
        Swap(交换)Symmetry(对称)
        Bevel(斜切)
        Move(移动)Insert(插入)Refine(改进)
        Delete(删除)Limits(界限)Reset(重新设定)
        Fit(适配)
        Get(获取)
        Shaper(从二维模块)Disk(从磁盘)
        Put(放置)Refine(改进)Reset(重新设定)
        Swap(交换)Symmetry(对称)
        On(打开)Off(关闭)
        Preview(预观)
        (四)3D Display(三维显示)
        Choose(选择)
        On(接通)
        Off(关闭)
        Const(结构)
        Place(放置)Show(显示)
        Hide(隐闭)Home(复位)
        Tape(卷尺)
        Move(移动)Find(找到)Show(显示)
        Hide(隐闭)Toggle Vsnap(顶点捕捉)
        Speed
        Fastdraw(快速绘制)Fulldraw(全绘制)
        Set-fast(设定快速绘制)
        (五)Object(物体)
        Make(制作)
        Preview(预观)
        三、三维编辑模块
        (一)Create(制作)
        Box(立方体)
        Lsphere(经纬球体)
        Faceted(有小面的)Smoothed(平滑的)
        Values(重设)
        Gsphere(三维球体)
        同上
        Hemisph(半球体)
        同上
        Cylinder(柱体)
        同上
        Tube(圆管)
        同上
        Torus(圆环)
        同上
        Cone(圆锥)
        同上
        Vertex(节点)
        Face(面)
        Build(建造)Copy(复制)Extrude(拉伸)
        Detach(分离)Tessellate(重新划分)
        Element(元素)
        Copy(复制)Detach(分离)
        Tessellate(重新划分)Explode(分解)
        Object(物体)
        Copy(复制)Attach(合并)
        Tessellate(重新划分)
        Get Shape(获得造形)Boolean(布尔运算)
        Array(阵列拷贝)
        Linear(线形)Redial(环形)
        Move(移动)Rotate(旋转)
        (二)Select(选择)
        Vertex(顶点)
        Single(单选)Quad(四方选)
        Fence(多边形选)Circle(圆选)
        Face(面)
        Single(单选)Quad(四方选)
        Fence(多边形选)Circle(圆选)
        Window(窗口选)Crossing(栏选)
        Elemment(元素)
        Object(物体)
        Single(单选)Quad(四方选)
        Fence(多边形选)Circle(圆选)
        Window(窗口选)By name(据名称)
        By color(据颜色)
        All(全选)
        None(全放弃)
        Invert(反转)
        (三)Modify(修改)
        Vertex(顶点)
        Move(移动)Rotate(旋转)
        2d scale(二维缩放)3d scale(三维缩放)
        Skew(扭曲)Mirror(镜像)Bend(弯曲)
        Taper(斜切)Weld(焊接)
        Align(对齐)Delete(删除)
        Edge(边缘)
        Divide(等分)Turn(转动)
        Visible(可见的)Invisible(不可见的)
        Auto Edge(自选设边)Delete(删除)
        Face(面)
        Move(移动)Rotate(旋转)
        2d scale(二维缩放)3d scale(三维缩放)
        Skew(扭曲)
        Mirror(镜像)Bend(弯曲)
        Taper(斜切)Collapse(塌陷)
        Align(对齐)Delete(删除)
        Element(元素)
        除Collapse外同上
        Object(物体)
        Move(移动)Rotate(旋转)
        2d scale(二维缩放)3d scale(三维缩放)
        Skew(扭曲)Mirror(镜像)
        Bend(弯曲)Taper(斜切)
        Align(对齐)Attributes(属性)
        Reset(复位)Delete(删除)
        Change Color(改变颜色)
        Get Color(获得颜色)
        Axis(轴)
        Place(放置)Align(对齐)Show(显示)
        Hide(隐藏)Home(恢复)
        (四)Surface(表面)
        Material(材料)
        Choose(选择)Acquire(获取)
        Show(显示)Rename(更名)
        Get library(装入材质库)
        Make library(制作材质库)
        Assign(赋值)
        Face(面)Element(元素)
        Object(物体)By name(据名称)
        By color(据颜色)Update(替代)
        Assign(赋值)
        Clear group(清除组)
        Box(立方体)
        Assign(赋值)Modify(修改)
        Acquire(获取)
        Smoothing(平滑)
        Group(组)Acquire(获取)
        Show(显示)Face(面)
        Element(元素)
        Assign(赋值)
        Clear group(清除组)
        Clear all(全部消除)
        Auto smooth(自动平滑)
        Object(物体)
        同上
        Normals(法线)
        Face flip(法线面翻转)
        Element flip(元素翻转)
        Object flip(物体翻转)
        Object unify(物体一致)
        Mapping(贴图)
        Type(类型)
        Planar(平面形)
        Cylindrical(圆柱形)
        Spherical(球形)
        Adjust(调整)
        Find(寻找)Move(移动)
        Rotate(旋转)Scale(定比例)
        Regon fit(区域匹配)
        Bitmap fit(位图匹配)
        View align(图标旋转)
        Face align(面旋转)Center(置中心)
        Tille(取得图标)
        Reset(重置)
        Apply obj(赋于物体)Apply elem(赋于元素)
        Reset(重置)
        (五)Lights(灯光)
        Ambient(环境光)
        Omni(泛光)
        Create(制作)Move(移动)
        Place hilite(高光放置)Hotspot(射点)
        Falloff(落点)Roll(旋转)
        Dolly(推拉)Adjust(调整)
        Aspect(长宽比)Bitmap fit(位图匹配)
        Ranges(范围)Delete(删除)
        (六)Cameras(照像机)
        Create(制作)-Move(移动)-Roll(旋转)
        FOV(视野)-Dolly(推拉)-Perspective(透视)
        Adjust(调整)-Ranges(范围)-Delete(删除)
        (七)Render(着色)
        RenderView(着色视图)-RenderRegion(区域着色)
        Blowup(剪裁放大)-Object(物体)
        Last(重复着色)
        Setup(设置)
        Atmosphere(大气环境)Background(背景)
        Configure(配置)Options(选项)
        Shadows(阴影)
        Make CUB(生成立方体反射贴图)
        View(观看)
        Image(图像)Filc(Filc动画)
        Last(最后图像)Save last(存最后图像)
        (八)Display(显示)
        User View(用户显示)
        Align(对准)Choose(选择)Place(放置)
        Show(显示)Hide(隐闭)
        Hide(隐闭)
        Face(面)Element(元素)Object(物体)
        All by name(全部据名称)
        By color(据颜色)
        Light(灯光)Cameras(照像机)
        Unhide(恢复隐闭)
        同上
        
        Geometry(几何形)
        See Thru(显示边)Backface(背面)
        All lines(所有线)Edges only(只显边缘)
        Vert Dots(节点点标)Vert ticks(显示顶点)
        Full detail(全部细节)Box(立方体方式)
        Const(结构)
        Place(放置)Show(显示)
        Hide(隐闭)Home(恢复)
        Tape(卷尺)
        Move(移动)Find(寻找)Show(显示)
        Hide(隐闭)Toggle-Vsnap(顶点捕捉)
        Speed(速度)
        Fastdraw(快绘)Fulldraw(细绘)
        Setfast(快绘设定)By name(据名称)
        By color(据颜色)Object(物体)
        Freeze(冻结)
        By name(据名称)By color(据颜色)
        Object(物体)
        四、关键帧模块
        (一)Hierarchy(分层)
        Link(连接)-Unlink(打开连接)
        Link info(连接信息)-Place pivot(放置中枢)
        Object pivot(物体中枢)-Center pivot(中心中枢)
        Create(制作)-Dummy(虚拟)-Dup Links(复制连接)
        Dup Branches(复制分支)
        Inherit links(继承连接)-Show Tree(显示树)
        Loop track(循环轨迹)-Copy track(复制轨迹)
        (二)Object(物体)
        Move(移动)-Rotate(旋转)
        Rotate Abs(定旋转轴)-Scale(定比例)
        Squash(压挤)
        Morph(变形)
        Assign(定义)Options(选项)
        Show path(显示路径)
        Snapshot(生成新物体)
        Delete(删除)
        Tracks(轨迹)
        Loop(循环)Copy(拷贝)
        Reverse(反转)
        File Insert(文件插入)
        Attributes(属性)
        Motion Blur(动态模糊)
        (三)Lights(灯亮)
        Ambient(环境光)
        Omni(泛光灯)
        Create(制作)Move(移动)
        Place Hilite(高光放置)Adjust(调整)
        Show Path(显示路径)Delete(删除)
        Spot(聚光)
        Create(制作)Move(移动)
        Place Hilite(高光放置)Hotspot(射点)
        Falloff(落点)Roll(转动)
        Dolly(沿轴调整)Adjust(调整)
        Show Path(显示路径)Delete(删除)
        Tracks(轨迹)
        Loop(循环演示)Copy(复制)
        Reverse(颠倒)File Insert(文件插入)
        (四)Cameras(照像机)
        Create(制作)-Move(移动)-Roll(旋转)
        FOV(视野)-Dolly(移摄)-Perspective(透视)
        Adjust(调整)-Show-path(显示路径)-Delete(删除)
        Tracks(轨迹)
        Loop(循环显示)Copy(复制)
        Reverse(反转)File Insert(文件插入0)
        (五)Path(路径)
        Get(获取)
        Shaper(从二维模块)Lofter(从放样模块)
        Disk(从磁盘)
        Show-Hide(显示隐闭)
        Hide all(隐闭全部)
        Follow(跟随)
        Move key(移动键)
        Add key(添加键)
        Delete key(删除键)
        Adjust TCB(调整TCB)
        Tension(张力)Continuity(连续性)
        Bios(位移)
        Adjust(调整)
        Key Time(键时间)Ease To(进入)
        Ease from(离开)
        (六)Preview(预视)
        Make(制作)-Play(播放)
        View File(播放文件)
        Set-speed(设定速度)-Save(存放)
        (七)Renderver(着色)
        Render view(视图)-Render Region(区域)
        Render Blowup(放大)-Render object(物体)
        Render last(最末幅)-Video post(视频通道对话)
        Setup(设定)
        Atmosphere(环境)Background(背景)
        Configure(配置)Options(选项)
        Shadows(阴影)
        Make CUB(做CUB文件)Make VUE(做VUE文件)
        View(观看)
        Image(Image文件)Flie(File文件)
        Last(最后一幅)Save last(存最后一幅)
        VTR control(录象机控制)
        VTR setup(录象机设置)
        Set inpoint(设定入点)
        Control(控制)Record(记录)
        Disk-to-VTR(磁盘到录象机)
        (八)Display(显示)
        Hide(隐藏)
        Object(物体)All(全部)
        By name(据名字)By color(据颜色)
        Lights(灯光)Cameras(照像机)
        Unhide(恢复隐藏)
        同上
        Geometry(几何图形)
        See thru(边界线)Backface(面)
        Full detail(线框)Box(边框)
        Constr(结构平面)
        Place(放置)Show(显示)
        Hide(隐藏)Home(恢复设定)
        Tape(卷尺)
        Move(移动)Find(寻找)Show(显示)
        Hide(隐藏)Toggle Vsnap(顶点捕捉)
        Freeze(冻结)
        By name(据名称)By color(据颜色)
        Object(物体)
        (九)Time(时间)
        Go to frame(改变帧)
        Total frame(画帧总数)
        Define segment(确定片段)
        Scale segment(设定片段比例)